Just as literature is the ideal medium to share wisdom, movies ideal to quench your thirst for astonishing aesthetics, just like that are videogames the ideal medium to tell stories.
You see, telling stories is all about involvement.
Not too much involvement is needed - often games are based too much on their gameplay. But then there's:
To the Moon
I just finished it this weekend.
Honestly, best videogame I've played in last 5 years.
This 16-bit indie beauty takes us to the mind of old Johnny Wiles.
You see, Johnny is dying. And he has regrets.
Now, this is where the two bright scientists from Sigmund Corp. step in. They can alter memories, create a desire in the past that would lead to a different course of actions. It is only in your head, but that's all you got in the end, right?
And what is that desire that Johnny wished to fulfill but never really did?
To go to the moon.
Why?
Not even he knows! That's up to our two white-coats to find out.
I don't remember if I cried the first time I finished Dreamfall. But I sure did shed some tears for Johnny.
You don't need to be a gamer to play this.
Having a heart is enough.
Gameplay is minimal. Optimized, if you will.
You won't want to solve riddles and puzzles anyway.
You'll just always rush to see the next memory.
And the journey will take you all the way from Johnny's years as an old man to his childhood.
Truly beautiful,
priceless,
human.
Also, did I mention the soundtrack?
Just go get it. It's just 10 bucks.
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